This daydreaming device can be used in an individual way but also in a collective playful way. As much as it is perceived for facilitating immediate physical relief, it also supports awaken activities such as reading, writing, and daydreaming. The performative feature of Dreaming Lounge, designed for the reading room of Barker Engineering Library, at MIT, is activated when pulling a handle on the right side of the chair bed, that converts the chair in a bed, while releasing a blue canapé protecting the user’s upper body from exterior elements such as light and sound.
Daydreaming Devices have various key features: they are both utilitarian and emotional objects; their acceptance depends on the user’s adoption of the visual metaphor they express; they reach their maximum potential when activated in a group of people; they attempt to affect an understanding of the waked life.